![]() This is our feather's first contact with the ground. I want to show you the feather's settle, so let's zoom in to get a closer look. Even a subtle action like this will make your action so believable!Īfter the drawing, where the feather makes contact with the ground, let's add a few frames where the feather changes shape to gently "squash" down before returning to its original shape. Usually, once an object falls to the ground, gravity is not done with it yet! The object will usually bounce or squash. ![]() Let's add a little bit of a settle to our feather, so that the feather doesn't just fall and stop on the ground. Nice! That's a good looking feather animation. Also, I decided to have fun and have the feather turn as it falls. Air is organic and small changes can be caused by a door opening, a person walking by, wind or any number of changes. I made some of the drawings further apart from one another to speed up the falling, giving the illusion that the feather is being affected by small changes in the air. The feather doesn't have to fall at the same "speed" the entire way down. It's ok to check on your progress as you go along. Notice how close together the drawings are-since the feather is falling slowly, the drawings even overlap in some cases. The light grey stroke at the top of the page is our first frame, and the dark grey stroke is where we are now. Notice how our feather is falling more slowly and from side to side. Since the feather is falling slower than an object such as a ball, the animation drawings are closer together and there are more of them. Our first frame.Īs you animate, keep in mind the path of your feather and the little changes in the air that affect the feather's descent. ![]() But we will try to keep the size of our pencil stroke consistent. Let's just have fun animating, without getting bogged down worrying about getting the feather's details right. We'll worry about putting details in later. Let's block in the animation and get the movement down first by just animating a simple pencil or pen stroke that is roughly the length of our feather. The faster our object falls, the fewer drawings we'll need to do and the farther the drawings will be from one another. The slower our object falls, the more drawings we will create and the closer together our animation drawings will be. This is what's known as animating on 2's. I usually do 12 drawings per second of animation and I expose each drawing twice. Traditional animation is usually 24 frames per second. This is a more organic way to animate, because you are animating the movement as you go along. Start animating your feather! For this tutorial, instead of creating "key poses" first and then animating in-betweens, I animated straight-ahead. We'll start off by drawing in our floor line roughly an inch or less from the bottom of the page, so our animation is grounded. Let's get to work on our animating our feather. Take a moment to thumbnail out how your objects fell. The rock fell straight down super fast and bounced very slightly. Since the pencil is a brittle object, the pencil's shape did not change at all when it bounced. The pencil fell straight down and then bounced a little. The feather did not fall straight down but rather from side to side as it got pushed around by tiny changes in the air. When I dropped my objects, I noticed the feather took longer to fall than the pencil and the rock. Step 2ĭrop your pencil! Now drop your pencil Step 3ĭrop your rock! Careful! Lastly, your rock. ![]() Go! Step 1ĭrop your feather! Let your feather drop. Careful! Don't drop that rock on your toe. I dropped my objects holding them up four feet, but it is not etched in stone-every person is a different height, so just make sure you're comfortable. Then go to your front yard, stoop, backyard, living room-some place where you have enough room to drop your objects and observe them! Drop the objects from a comfortable standing height. Let's gather the actual objects and drop em! Find a rock! Find a feather! Find a pencil! You're an animator! You have pencils all over the place! That should be an easy one to find. Then we will animate what we observed! Different objects fall at different speeds and paths depending on their shape and weight! Let's go! 1. ![]() In this tutorial we will observe different objects falling and then take note of what we saw. ![]()
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